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Author Topic: Nero Animation Studio (vis_nas)  (Read 36732 times)

30thCenturyTRC

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Nero Animation Studio (vis_nas)
« on: December 02, 2025, 05:42:27 PM »
I found a very rare WA visualization plugin last month, which is a default visualizer for NeroMIX and Nero Home. The "Bouncing Betty" preset on this visualization looks like the Nebula visualization from RealPlayer.
It only works on older Winamp versions (5.24 or earlier), but it also works on JetAudio, MediaMonkey 3.x and Helium Music Manager 10, which all of them work on Windows 11.
Doesn't work on WACUP.
« Last Edit: December 23, 2025, 07:31:19 PM by 30thCenturyTRC »

dro

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Re: Nero Animation Studio (vis_nas)
« Reply #1 on: December 05, 2025, 03:27:16 PM »
It won't work under WACUP because the plug-in isn't DEP/NX-bit compatible but WACUP is built with the flag to indicate it is which causes the OS LoadLibrary call to fail on such dlls. That matches to the failed to load status reported for it as part of the Visualisation plug-in prefs page. Additionally the plug-in when it is able to be loaded also appears to be somewhat unstable (it hung WACUP & 2.95).
« Last Edit: December 05, 2025, 04:29:43 PM by dro »

LegoBlasterAgent

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Re: Nero Animation Studio (vis_nas)
« Reply #2 on: February 23, 2026, 08:16:32 PM »
Works on ZBASS and SinhalaMP3.
Hello there. My name is LegoBlaster. (Also as LegoBlasterMSAgent Stickman Fan Lover 2017)

Doing some Winamp plugins and more. And also i can do this rare visualization to want this.

30thCenturyTRC

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Re: Nero Animation Studio (vis_nas)
« Reply #3 on: October 20, 2026, 04:22:30 PM »
Almost a year later after I found this visualization, I decided to port the Nero Animation Studio plugin (which is closed source, unfortunately) to C/C++ using Ghidra, so it would be easy to build and make it compatible with DEP/NX-bit and work on WACUP (or Winamp 5.6+).

Presets (sourced from both NeroMIX setup and Nero Home files) are also there (outside the .c file) too.
« Last Edit: October 20, 2026, 04:27:01 PM by 30thCenturyTRC »

LegoBlasterAgent

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Re: Nero Animation Studio (vis_nas)
« Reply #4 on: October 21, 2026, 07:57:04 PM »
Almost a year later after I found this visualization, I decided to port the Nero Animation Studio plugin (which is closed source, unfortunately) to C/C++ using Ghidra, so it would be easy to build and make it compatible with DEP/NX-bit and work on WACUP (or Winamp 5.6+).

Presets (sourced from both NeroMIX setup and Nero Home files) are also there (outside the .c file) too.

How did you create that on C++ Ghidra become a visualization?
Hello there. My name is LegoBlaster. (Also as LegoBlasterMSAgent Stickman Fan Lover 2017)

Doing some Winamp plugins and more. And also i can do this rare visualization to want this.

dro

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Re: Nero Animation Studio (vis_nas)
« Reply #5 on: October 22, 2026, 09:41:16 AM »
The decompiled code most likely won't even compile without doing a load more to it & that's even to just get it to be something that'll be loaded which isn't something I'm going to do.