Latest WACUP public preview for x86 & x64 is build #24360 (April 20th 2026) (x86 & x64 changelogs)
Latest restricted WACUP beta release is build #24360 (April 20th 2026) (x86 & x64 changelogs)

Recent Posts

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11
Implemented Requests / Re: TipTop Tooltip Configuration window with "Apply" button
« Last post by Der_Rio on April 23, 2026, 06:44:14 PM »
Thanks!  :)
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Implemented Requests / Re: TipTop Tooltip Configuration window with "Apply" button
« Last post by dro on April 23, 2026, 06:35:47 PM »
Ok I've added an apply button which just forces it to be re-created which should do what I think you're wanting.
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Implemented Requests / TipTop Tooltip Configuration window with "Apply" button
« Last post by Der_Rio on April 23, 2026, 01:24:59 PM »
I like to have an Apply button in the TipTop Config window.
Without it, I have always to close and reopen the config window for testing and correcting the tooltip string.

Rio  :)
14
General Discussion / Issues with modern skin transparency
« Last post by petormeat on April 23, 2026, 10:04:33 AM »
hello!  :)  I'm new here so my apologies if this isn't the right place to ask for help regarding this issue.
I downloaded a couple of modern skins recently, and specifically the playlist editor being enabled seems to break alpha blending, would like to know if this is a skin specific issue (like outdated old code, these two skins also both happen to have a subtle shadow on their windows) or something else entirely, if it helps I'm also on the latest version of WACUP  :D
I attached some examples of this happening down below
If it helps here are the skins I used:
WMP aero
Winampple 1.4
15
Visualisations / UnConeD
« Last post by TheLegoBoy on April 20, 2026, 05:48:53 AM »
A collection of UnConeD pack completed. Farewell UnConeD.
16
Visualisations / Re: GIJoe's 3D Analyzer
« Last post by TheLegoBoy on April 19, 2026, 12:39:19 AM »
Oh shoot. Sorry for mistake to forgot in visualization plugin! Here is a '.dll' of this!
17
Preview Build Discussion / Re: [BUG] NSF/NSFe playlist incorrect for some files
« Last post by dro on April 16, 2026, 10:35:53 AM »
I can reproduce this problem but I don't see why it's happening as it's just using what the nsfplug code is reporting back unless there's something that's changed between the standalone player & what's on github currently (couldn't see any obvious difference). Other nsfe I've thrown at it appear to be reporting the correct number of subsongs compared to what nsfplay is indicating which is odd but then some are also showing more than are expected so I'll have to do some more digging into what's going wrong here.

[edit]
Ok I think I get what's going on here. The files can have a 'playlist size' or a 'total song' which I'm using the later so everything that might be present is going to be extracted. I'm debating what to do & might have to add an option to the preferences to control which value is used when they're different (as your example shows it's a 16 track playlist but is reporting 54 songs though nsfplay doesn't seem to do that so I don't know if that's a quirk of the format or something else). Other ones I've given to it will show a playlist size & the tracks (maybe it's something about the metadata that's provided) so I'll see what I end up doing once I've thrown more files at this.
18
Visualisations / Re: Martins collection of milkdrop presets
« Last post by Incubo_ on April 15, 2026, 09:46:31 PM »
With Screen-Dependent Render Mode, it fixes the incomfortable behavior of old MilkDrop Presets, ex: Eo.S, yin, Che, Zylot etc.
And glad it's working with its feature on and shader aspect variable ignore fix.

Did you see my edits from the post I've told earlier?

Maybe I'll have an ability to turn on/off this feature with hotkey later...
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Visualisations / Re: Martins collection of milkdrop presets
« Last post by Nitorami on April 15, 2026, 07:47:29 PM »
DrO: You made it rather clear that visualisation is very much at the bottom of your priority list, so I don't quite understand the intent of your comment. Anyway, the code is on github.

Incubo: We talked about that before per PM. I told you that you got the aspect wrong / different from milkdrop. You answered that this was because of an issue with vertex coordinates, and I should set bScreenDependentRenderMode=0 in the ini file. Well, that worked for me, although I was annoyed that you left the default setting at 1, breaking milkdrop compatibility. Why don't you simply set bScreenDependentRenderMode=0 per default ? It seems to do the job.
Anyway, the latest beta does it correctly, and independent of bScreenDependentRenderMode.
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Yeah it's bizarre, but the correlation between the broken metadata and the files with generated .asd files here is perfect. It's extremely unlikely I've ever edited metadata in WACUP while working on some project in Ableton that locked these files, but I won't rule it out.

I'll have a play around with the repro steps and if I'll update this thread if I find anything concrete.
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