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General Discussion / Re: Double clicking .wav's rapidly enqueue's the wav instead of playing immediately
« on: March 23, 2026, 09:27:14 AM »
Really appreciate the deep-dive into the codebase to search for a solution.
I really don't know exactly why, but Winamp v5.62 definitely has the lowest latency so-far and allows for really low buffer sizes (This is very important when you are comparing thousands of samples across your SSD). With the way it's set up now, it will play a wav almost immediately (8-10ms before playback starts after double clicking or simply pressing enter with my file selected).
This is what kept me using Winamp for something like 18+ odd years. It's the only tool that let me rapid-fire playback like this so I can compare transients between different drum samples, drum loops, synth stabs, etc. For the lowest latency I could (or should) theoretically be using ASIO, but there have always been problems with Winamp's implementation of ASIO (one of which was volume control).
I tried setting up ASIO with WACUP but still get the same duplicate-loading bug anyway.
Anyway, sorry if all of this is irrelevant to you. Just sharing my experiences as a producer and why Winamp has always been my go-to. If you can figure out a way to make super small buffer sizes possible with reliable playback I'll definitely re-evaluate. But for now since nothing is broken I'm just going to stick with Winamp 5.62.
I really don't know exactly why, but Winamp v5.62 definitely has the lowest latency so-far and allows for really low buffer sizes (This is very important when you are comparing thousands of samples across your SSD). With the way it's set up now, it will play a wav almost immediately (8-10ms before playback starts after double clicking or simply pressing enter with my file selected).
This is what kept me using Winamp for something like 18+ odd years. It's the only tool that let me rapid-fire playback like this so I can compare transients between different drum samples, drum loops, synth stabs, etc. For the lowest latency I could (or should) theoretically be using ASIO, but there have always been problems with Winamp's implementation of ASIO (one of which was volume control).
I tried setting up ASIO with WACUP but still get the same duplicate-loading bug anyway.
Anyway, sorry if all of this is irrelevant to you. Just sharing my experiences as a producer and why Winamp has always been my go-to. If you can figure out a way to make super small buffer sizes possible with reliable playback I'll definitely re-evaluate. But for now since nothing is broken I'm just going to stick with Winamp 5.62.

