Latest restricted WACUP beta release is build #18980 (April 24th 2024) (x86 & x64 changelogs) | Latest WACUP public preview is build #18980 (April 24th 2024) (x86 only)


NOTE: Beta testers are added in a limited & subjective manner as I can only support so many people as part of the beta test program to keep it useful for my needs.

Unless I think you're going to be helpful, not all requests will be accepted but might still be later on. Remember that beta testing is to help me & the limitations currently works for my needs for this project.

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Messages - ariszlo

Pages: 1 2 [3] 4 5 ... 11
31
Skins / Re: Ariszló’s Study Skin released
« on: June 03, 2023, 08:45:58 PM »
Version 1.3.1 has been released at WinCustomize, DeviantArt and here. :)

What's new?

Version 1.3
  • Fixed progress popup text not showing when switching to this skin from another one.
  • Added unlinked="1" to the layout tag of the shade layout.
  • Added nocover.png for songs without cover art.
  • Added link to Winamp XML wiki in links.xml
Version 1.3.1
  • Fixed progress popup text not showing if Winamp starts up with playback resumed.
If you are upgrading from version 1.2 or earlier then please delete the following two lines in the Container:links section in AppData\Roaming\Wacup\studio.xnf:

    <entry name="rect" value="0,0,525,350" />
    <entry name="restoredrect" value="0,0,525,350" />

 

32
Skins / Re: Elapsed time and remaining time mismatch fixed
« on: June 02, 2023, 02:40:09 PM »
I found the problem. I needed to include the display="time" parameter in my code.

Very good! Yours is a much better solution for the problem than mine with an unnecessarily complicated maki script written for Calvaria 2 years ago.

In addition to "time", it also works with "timeelapsed" and "timeremaining" but not with "songlength".

33
Skins / Re: Elapsed time and remaining time mismatch fixed
« on: June 02, 2023, 05:43:37 AM »
Thank you for the quick reply.

You're welcome. :)

Last question on this topic. I promise.   ;)

Promises like that are hard to keep. ;)

Is it possible to remove the space between the colon and the seconds in the time-elapsed and time-remaining objects?

Reduce the value of the timecolonwidth parameter. You can even go negative.

34
Skins / Re: Elapsed time and remaining time mismatch fixed
« on: June 01, 2023, 05:44:46 PM »
Hi Aminifu,

You get a null object called error if the script fails to find an xml object in your xml.

Maki scripts use the findObject or getObject command to find xml objects.

Two of Big Bento's scripts, songticker.maki and visualizer.maki, require that you have a text object with the id "SongTime". As I can see from your post, you have replaced the text object with the id "SongTme" with two text objects, neither of whose id is "SongTime". Without a text object with the id "SongTime", you break both songticker.maki and visualizer.maki and get two guru meditations.

Unlike songtime.maki, threetimers.maki was not designed specifically for Bento. If you look into it, you will see that it requires three text objects: one with the id "song length", another one with "elapsed time", and a third one with "remaining time".

Your xml breaks three scripts: Bento's songticker.maki and visualizer.maki because they cannot find "SongTime", and my threetimers.maki because it cannot find "song length". So all in all, you get three guru meditations.

If you want to adapt threetimers.maki to Big Bento then you will have to change the id of one of your timers to "SongTime" in both your xml and in the maki source (threetimers.m).

Let's say you change the id of the timer showing remaining time. Then you will have to change this line in threetimers.m:
  remainingText = thisGroup.getObject("remaining time");
to this:
  remainingText = thisGroup.getObject("SongTime");

As I can see from your post, you only want 2 timers: one for remaining time and one for elapsed time. The first thing you need to do then is to remove lengthText from this line:
  Global Text lengthText, elapsedText, remainingText;
So you will have this:
  Global Text elapsedText, remainingText;

Now that you have removed lengthText from the above line, remove every line that has a variable with length in its name: lengthText, lengthString, lengthLeft, lengthRight, roundLength.

Be careful though: getPlayItemLength() is NOT a variable, it is a function. We know it is a function because it is followed by parentheses. So do NOT remove this line:
  String remainingString = floatToString((getPlayItemLength() - getPosition())/1000, 1);

But, of course, remove this with the lengthString variable:
  String lengthString = floatToString(getPlayItemLength()/1000, 1);

Save your modified file (preferably changing its name to something like twotimers.m) and compile it.

35
Skins / Elapsed time and remaining time mismatch fixed
« on: May 31, 2023, 06:52:01 PM »
If you have a text object with the display="timeelapsed" parameter and another one with display="timeremaining" then the sum of their moduli will be 1 second less than the length of the song, e.g. song length 4:15, elapsed 1:22, remaining -2:52. This is because Winamp invariably rounds down decimals when converting milliseconds to MM:SS format. Thanks Aminifu for pointing out the issue.

Scripts to fix the mismatch and a proof-of-concept skin

36
General Discussion / Do you ever use the mute button?
« on: May 24, 2023, 04:14:09 PM »
While it might make sense to mute the sound while watching a subtitled movie, I don't see the point of having a mute button in a music player. If I'm interrupted while listening to music, I just pause the playback.

I know that Winamp/WACUP can play videos and I occasionally watch some music clips with it but I never use it for movies.

Is it just me who never uses the mute button in Winamp/WACUP?

37
Skins / Re: Quinto v3.7 now compatible with WACUP :)
« on: May 23, 2023, 08:32:48 PM »
Yes, it still does.

38
Skins / Quinto v3.7 now compatible with WACUP :)
« on: May 23, 2023, 08:58:43 AM »
The previous version of Quinto was broken through and through in WACUP unless you kept a copy of its scripts folder in C:\Program Files (x86)\Winamp\Skins\Quinto Black CT v3.6. You no longer need to do so.

Quinto Black CT v3.7.exe, Quinto's installer still will not install the skin into WACUP's skins directory. You still need a file with the name winamp.exe in C:\Program Files (x86)\Winamp to make the installer believe you have Winamp on your machine. (The file does not really need to be a real exe file, a plain text file with an exe extension will do as well.)

Once Quinto is installed into Winamp's skins directory, you can move Quinto's folder into WACUP. And that's it.

Get Quinto Black CT v3.7 here.

Explanation
Version 3.6 of Quinto hard-coded Quinto's path in its makis but now it uses @SKINPATH@ instead.

39
Skins / Re: Ariszló’s Study Skin released
« on: May 20, 2023, 01:16:45 PM »
Version 1.2 has been released at WinCustomize and DeviantArt.

And now here, too. :)

What's new?
  • Progress popup now shows elapsed time, song length and percentage of playback. If the song is shorter than an hour then elapsed time and song length is shown in MM:SS format. If longer then in HH:MM:SS format.
  • The height of tooltip popups is changed to 39 pixels for better vertical alignment of tooltip text.
  • Updated Quinto link to the latest release in links.xml

40
Skins / Re: Winamp skinning resources
« on: February 14, 2023, 05:47:28 PM »
It was wise of you to archive all this because forums.winamp.com is down.

41
Skins / Re: Issues with Components and desktopalpha="1"
« on: October 01, 2022, 09:57:57 PM »
There are some skins with transparent generic windows. Here are two of them:
I have not studied them but they come with .m files.

42
Skins / Re: What Are Your Favorite Modern Skins?
« on: August 10, 2022, 02:24:24 PM »
Waiting until I can upgrade to a hi-res monitor [...]

How did you use JVC Tape on a low resolution monitor?

43
Skins / Re: What Are Your Favorite Modern Skins?
« on: August 09, 2022, 07:44:46 PM »
But I find Vic's BBM more useful.

44
Skins / Re: What Are Your Favorite Modern Skins?
« on: August 09, 2022, 07:41:24 PM »
I quite often switch to my own Study Skin:


45
Skins / Re: Big Bento U+
« on: March 26, 2022, 10:10:14 PM »
Could you elaborate what bugs you fixed?
What did Big Bento do wrong?
What does U+ do differently?

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