Latest WACUP public preview for x86 & x64 is build #23960 (March 1st 2026) (x86 & x64 changelogs)
Latest restricted WACUP beta release is build #23960 (March 1st 2026) (x86 & x64 changelogs)

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Messages - dro

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1
Wishlist / Feature Requests / Re: Notifications not showing
« on: Yesterday at 07:06:27 PM »
That's because the atf value is %playlist_length% (paired with %playlist_position% from the default string on the appearance prefs page). As for that help page, it's incomplete from being a hacked up copy of what winamp used as means to try to work out what I needed to implement & I just don't have it in me at the moment to go through what's not on there vs my changes. The old winamp forums (assuming those are still running) had information on how to get up & running for wasabi / winamp3 skin scripting or any of the skinners still seeing things on here who might have more time to help than I do.

2
If you're telling it to just parse a folder from an entry in a playlist file then wacup is going to do that for _anything_ that it supports. If the playlist being loaded is also within the folder itself then it's going to be counted (it probably shouldn't per the other thread where you'd posted about this but it's how wacup is currently coded - what winamp does is unrelated as these are different programs) as part of the folder enumeration.

If the existing playlist file you were using was in a folder one level up from what's wanting to be enumerated then it shouldn't have been a problem as long as what's in that playlist file is done as an absolute file path (e.g. c:\my\music & _not_ music). As you've effectively created a batch script that is just doing what wacup is doing when given a path.
Quote
cd /d "C:\Program Files (x86)\WACUP"
start wacup.exe "O:\Annet\Hacking\Musikk.m3u8"
As for your batch script, the part above could probably just be start "C:\Program Files (x86)\WACUP\wacup.exe" "O:\Annet\Hacking\Musikk.m3u8" as changing the directory shouldn't be needed as long as the complete exe path works.

3
Wishlist / Feature Requests / Re: Notifications not showing
« on: Yesterday at 08:46:25 AM »
That's almost completely down to how the skin notifier has been coded & I don't have any plans to mess around with such things (you can always try to modify the skin's maki scripts or find someone who'll do it for you).

There is an option iirc on the appearance prefs page that can try to override the songticker text atf string but it can often not work well with modern skins as it's a big hack which'd be the simple way to try to have the track total show (otherwise it's another modify the skin situation).

4
Skins / Re: Big Bento Modern skin crashing
« on: March 02, 2026, 02:50:31 PM »
The 23960 build which went up yesterday has the potential fix for this issue.

5
I don't know as that'd involve having to look at source code that I don't like looking at nor do I remember how well AVS followed the settings location api that winamp 2.9x introduced (via the IPC_GET* SendMessage stuff). I think it does but there's no guarantee if you're using external solutions that they properly implement the support for it. If you're not using wacup for avs then you really need to be trying to ask those providing the host implementation that you're having issues with as me guessing isn't helpful for either of us.

6
Resolved Issues / Re: MMD3 script error on launch
« on: March 01, 2026, 08:33:22 PM »
Build 23960 has the change that afaict resolves this problem.

7
Resolved Issues / Re: MMD3 script error on launch
« on: March 01, 2026, 04:29:16 PM »
The problem is due to a set of changes I made which consolidated all of the zip extraction handling into a single implementation but there's a problem with how the information about the items that need to go into sub-folders vs when the new sub-folder to use is reported by the archive library which is causing some of the skins to fail to extract as it needs the sub-folder the exist before trying to save out the files but isn't getting notified at the expected time. Will get it fixed for the next build that I'm trying to get finished off asap.

8
2.81<letter> builds were the VC6 compiles which can & do have issues after Windows XP but was the last to seemingly render all of the presets in the expected manner.

2.82 was a re-compile using a newer compiler (VS2008 iirc) as part of trying to avoid DEP/NX related issues which was needed for Vista+ to work. It however breaks some presets & couldn't avoid the ape sub plug-ins that it uses from failing.

2.83 was only officially provided with winamp as the localised version of the plug-in & was rolled back to 2.82 since it broke a bunch of presets based on the crap I got at the time about it. That's why winamp ended up installing 2.81d or 2.82 depending on the OS.

chavs was an unrelated update by justin along with my other attempt at a 2.9 at the time he also released a version causing 2 to have the 2.9 moniker.

The versioning in the dlls themselves were often missing or broken depending on how / where / what has hacked at it to create it. So if that 2.83 is even valid is imho potentially questionable as it'd require musicbee stubbing out winamp 5.5+ localisation api.

There's also the attempt by grandchild to make a new contained version of AVS along with merging / re-creating the ape sub plug-ins. Though I've no idea what's going on with that nowadays as when I last looked it couldn't be built with the MSVC compiler & I just don't have the time / interest to screw around with visualisations as it doesn't interest me.

tl;dr: AVS is & has always been a mess & just use the version of the plug-in that works for you.

9
Preview Build Discussion / Re: Missing devices
« on: February 25, 2026, 04:40:16 PM »
Using the checkbox in the list.

10
Preview Build Discussion / Re: Missing devices
« on: February 23, 2026, 10:58:17 AM »
The ml_pmp/pmp_* plug-in from 5.666 is installed (if selected as part of the install process) but it's not enabled by default because it's either not stable or that most don't needed it. Preferences -> Plug-ins -> Media Library -> finding ml_pmp & checking it in the list will enable it (best to allow it to restart wacup) but if it crashes there's nothing I can do about it & it's been talked about before about having a replacement but tbqh it's not something I have as a priority.

11
General Discussion / Re: Question here.
« on: February 18, 2026, 10:31:33 PM »
I'll need to see a copy of the playlists.xml file from your wacup settings folder (preferences > advanced > diagnostics > settings locations tab will provide the folder path you need to search within). I still can't replicate this issue & am now wondering if the file requested might be the problem.

12
Preview Build Discussion / Re: bugs in version 1.99.45.23528
« on: February 17, 2026, 01:53:36 PM »
It's also a comparatively old version of WINE at this point (with 11 having just come out) so it could also be related to that. The always on top under Windows is determined by the main window & then any child windows associated to it will follow that but turning it off is down to the OS window manager to then re-adjust things as I don't do anything specific with the child windows. Under WINE the window handling doesn't always seem to match what Windows is doing (e.g. tooltips & their z-order / focus issues) so as I can't see it not behaving as I'd expected under Windows I'm going to have to agree that this is most likely a WINE / DE specific issue.

13
General Discussion / Re: Question here.
« on: February 17, 2026, 01:48:12 PM »
What WACUP version & build type? Also where specifically in the UI are you triggering a playlist rename to occur? As seeing such characters would imply a bad string conversion happening (with the OS trying to represent string data with a wrong assumption) but I'm not seeing such a problem from a quick re-test with the current build when renaming in the places I can think off (i.e. the media library navigation tree node & within the library playlists root view).

14
General Discussion / Re: Repeated Artist Names
« on: February 13, 2026, 08:15:12 AM »
I need the library.idx file as well.

15
Preview Build Discussion / Re: Problem with ATF (Advanced Title Formatting)
« on: February 11, 2026, 08:41:01 PM »
It's not an issue I've seen & there's nothing obvious I can see which would be causing the formatting string to the altered especially not for it to be clipped unless there's some 3rd party plug-in or quirk in the timing of the atf processing that's somehow modifying it (not that it should vs the working copy it uses to avoid such issues). What build were you using prior to the January one which was behaving?

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