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Preview Build Discussion / Re: High CPU usage
« on: September 23, 2026, 04:34:57 PM »
The two threads showing the high cpu are the input & output processing threads the dsp_wc plug-in uses as I suspected from the earlier screenshots. As it uses two threads so it can take the audio from what's playing & then collates it for the stream encoders to then do their thing when they're ready for it which if not done on threads would basically mean it blocks things & that ends up causing more problems. The other thread shown relates to the ui (i.e. doing the updating of the streaming prefs page) & few other things with the stream handling
I've now had a look at the dump file (I've removed the download link to it) & I think I see what is most likely causing the problem for you with it relating to how title updates are done which over time wasn't correctly cleaning up some internal connection handling making it spin over things that have long since been removed (aka wasting cpu time). There's a change now in place for the next build which I'm hoping will improve the situation though I'm still not 100% that it is the definite reason behind the problem but will have to see from more testing.
I've now had a look at the dump file (I've removed the download link to it) & I think I see what is most likely causing the problem for you with it relating to how title updates are done which over time wasn't correctly cleaning up some internal connection handling making it spin over things that have long since been removed (aka wasting cpu time). There's a change now in place for the next build which I'm hoping will improve the situation though I'm still not 100% that it is the definite reason behind the problem but will have to see from more testing.