Latest WACUP public preview for x86 & x64 is build #24626 (July 10th 2026) (x86 & x64 changelogs)
Latest restricted WACUP beta release is build #24626 (July 10th 2026) (x86 & x64 changelogs)

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Topics - Nitorami

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Visualisations / Martins collection of milkdrop presets
« on: March 01, 2025, 03:02:17 PM »
Hi there !

Long time no visit here. I am pleased to see that my old login still works, and that there is now a visualisation section. Great !

I'll take this opportunity to post my collection of milkdrop presets I made over the years. They were originally published on the winamp forum starting in 2008, but the future of that forum is uncertain, the owner does not seem to be interested and it was close to being shut down a couple of times already.

So... this pack includes not only new works but (most of) my early attempts... oh my  :-\ !
I went through all of them and made minor corrections where necessary to cope with the much faster modern GPUs, or to fix odd bugs. So if you happen to use my presets already, I recommend to replace them. They should all run ok with milkdrop v2.25c, although there's a few caveats:

- Do not use milkdrop v2.25d (comes with winamp 5.9x). It has no benefit, but it is buggy and cannot handle float to integer conversion.
- Shader model PSVERSION 4 (see at the top of the .milk files) does not work with ATI video cards, due to an old bug in the milkdrop dll I am unable to fix. Therefore I avoided model 4 where possible but there is one exception:

My latest work "emergency power supply only" is based on Nivush's ray marching code and needs PSVERSION_COMP=4, so won't run on ATI. Sorry for that. And it will take a few seconds to compile, so I recommed not to store it in your standard presets folder, as it will interrupt the smooth transition between presets. Other than that, it needs its "skin" martin_skin_emergency_power_supply.jpg, and loads three random textures found in its own folder or under the milkdrop textures folder.

If you find a problem or a missing image, please report here.

Enjoy!
Martin



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Resolved Issues / 100% CPU load when playing linein://
« on: November 03, 2019, 02:16:36 PM »
Hi there
As of lately, when I select linein:// and press play, the PC gets sluggish, with CPU load close to 100%. No visualisation, just playing stereomix. Process Explorer indicates that the main load is caused by explorer exe; within the explorer, the main load is in shcore.dll.
When playing from CD or disk, this does not happen.

Same with all winamp versions as well as the wacup preview version. I am using windows 10 version 1903. Possibly this came in via a recent windows update, but I cannot revert to an older version to try. Issue is the same on my father's PC which is also at version 1903.

My only solution to this is to kill explorer.exe, and to restart it when I need the desktop back...

Martin

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