Latest WACUP public preview for x86 & x64 is build #20202 (September 28th 2024) (x86 & x64 changelogs)
Latest restricted WACUP beta release is build #20686 (December 23rd 2024) (x86 & x64 changelogs)


NOTE: Beta testers are added in a limited & subjective manner as I can only support so many people as part of the beta test program to keep it useful for my needs.

Unless I think you're going to be helpful, not all requests will be accepted but might still be later on. Remember that beta testing is to help me & the limitations currently works for my needs for this project.

Author Topic: x64 directshow/nsv video decoder  (Read 344 times)

Milardo

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x64 directshow/nsv video decoder
« on: November 21, 2024, 03:40:55 AM »
Hi,

Can there be if there isn't already, a directshow video decoder (input) for the 64 bit version of WACUP?

Also, an NSV video decoder (input) too for x64 version of WACUP?

I have some nsv video files I'd like to play.

Thanks in advance.


dro

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Re: x64 directshow/nsv video decoder
« Reply #1 on: November 21, 2024, 11:53:07 AM »
I currently don't plan on adding nsv to the x64 build as I don't remember some aspects of it being available in an appropriate open license nor if it was even openly documented as a format or if there were some of the precompiled codec libraries that I think were needed being available.

As such nsv with my current thoughts on it would be left as optional for x86 only if the old plug-in & supporting dlls from 5.666 could still be obtained. It might be best to look at converting them into a more general format.



With directshow / media foundation support it's something I'm still weighing up how / what I'm going to do. As I prefer where possible to have things contained within the install folder instead of relying solely on external aspects to do the processing which can introduce issues outside of my control which is a pain to resolve.

So something will happen but for now the x86 build is recommended as it's going to be more feature complete compared to the x86 build since that wacup build can make use of well behaved winamp plug-ins whereas the x64 build is intentionally locked down to just being the pure wacup experience for the time being.

-dro