Latest WACUP public preview for x86 & x64 is build #24626 (July 10th 2026) (x86 & x64 changelogs)
Latest restricted WACUP beta release is build #24626 (July 10th 2026) (x86 & x64 changelogs)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - dro

Pages: [1] 2 3 ... 140
1
I'll be clear on this, WACUP is not Winamp so I will do things differently to it based on what I feel needs to be done with it. If you (or anyone else reading this) are not happy with that then you are more than welcome to uninstall it & use something else that better suits your needs. Additionally if you've made a donation then let me know the details & I'll do what I can to get it refunded so you're not out of pocket.



There are a bunch of options to control how wacup will do update checks so you can always just disable all of that & stick on whatever version you've got installed. That is from preferences -> about|updates -> updates tab (with a never option also being added for the next interim build to the post-release updates dropdown at the bottom) or by going to preferences -> general -> internet | online & turning the option off - it still allows you to play streams but it won't then do any update checks, etc.

As I've already tried to explain it's not my fault that the OS has a shitty requirement to do something that I also don't like related to a mode that otherwise I find is beneficial for getting post-release updates installed sooner. I also made changes with the 24616 build that recently went up which tries to auto-hide the shortcut when the fallback handling (as described previously) has been triggered.

So I've done what I can & if you don't like that then there's nothing else I can do & yes you should just uninstall it & move on.

2
Both problems are due to my attempt to get 5.666's gen_ff plug-in working outside of winamp & there's still a bunch of things I've to figure out when it comes to resolving such compatibility issues especially with the window frames disappearing which can happen with any of the winamp3 / modern style skins though I've only tended to see it happen when resizing the windows. I don't have a timescale for fixing these types of issues.

3
Preview Build Discussion / Re: Problems with Jump to File
« on: July 05, 2026, 09:19:31 PM »
For those following along, there's now post-release updates for the jtfe & in_wave plug-ins with build 24568 which fixes the 2 aspects behind the issue reported.

The main problem was with how the search control dealt with the enter / return key action when the search box was focused due to an old core bug related to keyboard navigation in dialog windows that had already been resolved a while back but the jtfe plug-in hadn't been updated to avoid having to do some of the manual reprocessing it was doing to workaround that issue. It meant it was causing duplicate quick stop+play actions which could cause either a main UI thread deadlock or it hitting a timeout within in_wave's playback stopping handling. tl;dr: having less code fixed the problem.

4
Preview Build Discussion / Re: Issue with Classic Skin Seeking Bar!
« on: July 03, 2026, 05:49:22 PM »
This should now be fixed for the next build now I've found out about a flag in the bitmap header that I should've been checking which seems to be the best way to determine if a bitmap file contains valid alpha channel data or if it's just a 32-bit bitmap with junk alpha channel data (i.e. one that should've been saved as a 24-bit image to save space & avoid any confusion over the format of the data).

5
Preview Build Discussion / Re: Issue with Classic Skin Seeking Bar!
« on: July 03, 2026, 03:53:42 PM »
What skin is this? As most likely it's related to the changes made around the end of last year / start of this that allowed for more faux transparency for the likes of the seekbar element & a few other places for classic skins. Those changes likely aren't handling something that the image files for this skin are doing vs what I've already tried to put in place (e.g. some old gimp created ones) so until I can try things out with a copy of the skin there's little I can do to resolve this.

6
This is a regression as part of moving from taglib1 to taglib2 where publisher isn't something that it knows how to handle. It should now be resolved for the next build though I might provide it as a post-release update for the current 24568 preview build.

7
Preview Build Discussion / Re: Problems with Jump to File
« on: July 03, 2026, 10:29:44 AM »
Have you applied the post-release updates to 24568? And if the process enters a hung state that requires you to force kill it, you need to get a process dmp via task manager, compress it & send it to me as I otherwise cannot replicate & so cannot attempt to fix.

8
The v1.99.51.24568 preview build has the fix for this issue.

9
Thanks for confirming its ok now.

10
The post-release update which fixes the issue for me should now be available to install after I found I broke something with the validity checks being done on the new dlls being provided (there's likely more I've messed up due to how I had to hard stop dev work in May) which a workaround from the server side gets it working in my test installs.

11
General Discussion / Re: Tags Issue
« on: June 30, 2026, 02:07:20 PM »
The v1.99.51.24568 build that went up last night should have the fixes needed for this problem.

12
The problem is due to libsndfile incorrectly determining what some mp3 files are based on what I managed to test earlier this morning from a thread in the beta sub-forum. From a quick test with your example file it appears to be the same issue so there'll be a post-release update going up later today now I'm back home & can spend a bit more time on determining the complete reason why.

13
There is this which seems to be the old winamp plug-in that claimed to support aifr files (it also tries to handle other aifx based file types which might break things).

There's also meant to be support for those files via vgmstream (which is already included with wacup) but 'aifr' isn't something that it's setup to recognise so without files to try out that could just be a simple code change to allow that plug-in to handle them or it might need more work if the support within vgmstream isn't as I'm currently led to believe. Otherwise the remaster is easier to get.

14
I've moved this to the wishlist sub-forum as it's not something that is currently implemented (i.e. taking the contents from a prior 'vmd' view settings file & applying it to a new view file). Not that it's really recommended but you could manually do it from the files until something gets implemented as part of the new / edit local library view dialog.

15
General Discussion / Re: ABOUT adding WACUP on a nAS ASUSTOR
« on: June 29, 2026, 11:36:59 AM »
Unless it's a solution that allows Windows programs to natively run on it or if there's a form of linux + wine support on it, you can't. Also not sure why you replied to your own thread in the manner done where it comes across as someone else replying to the thread.

Pages: [1] 2 3 ... 140