Ever since a Winamp v5.8 beta build from October 2016 leaked in mid September 2018 (yes those dates are correct) I’ve kept meaning to do this post to put down my thoughts about it all. Since then, whether it was by an annoyed beta tester (fairly likely), a hacked account (side-effect of the official winamp twitter account being hacked) or as now seems more likely it was intentionally done by people still directly involved with Winamp to test the waters & build some hype (how sad if that was the case), we’ve gotten an announcement about the magical future the Winamp brand is going to have in 2019 along with a slightly newer version of what I kindly called “the leaky build” which is as taken from the “new” winamp,com site, “not an ongoing project” (that’s one way to keep showing contempt to the community).
In the meanwhile I’ve kept chugging along working on WACUP which despite what’s going on with Winamp ‘officially’, I’m not going to be stopping working on it. Some may not think that’s the right decision as we’ve got a bright new future of Winamp coming in 2019 & new ‘official’ beta builds but none of what’s been talked about (as I’ll cover below) is of interest to me nor is it what I want from my Winamp experience. Now I know WACUP is massively behind where I’ve planned for it to be (especially with intended release dates of non-beta builds) but as one person & having IRL stuff to deal with & changing plans based on actual user feedback, development has been taking a lot longer than I’d planned or liked but I’m still putting out beta builds to the registered beta testers & you can view the build changelogs if you’re not one but interested to see what’s been going on (especially after it took almost 10 months between one of the builds but the feedback was it was worth the wait & was progress).
So lets get onto what I want to cover in this blog post. For the tl;dr, as I’m likely going to ramble or you just want the highlights, WACUP development is going to continue whether you like it or not, Winamp v6 in 2019 is going to be a mess with their focus on mobile only (aka highly likely death of the ‘official’ desktop) & the v5.8 beta is not a lot to show for almost 5 years of fooling the community.
Alas it’s been a while since my last past on here & I apologise but the time I’d otherwise put into doing the weekly blog updates (I’ve kept my development notes so may post them if there’s interest) has ended up going towards updating and answering things via the WACUP Discord server. Anyway, I thought it best to provide a quick update on what’s been going on as well as how may plans have slightly changed. So on with the likely rambling blog post that you expect from me…
If you’ve been following things then you’ll know that I didn’t get the week 101 and week 102 updates posted so welcome to the combined update that also includes week 103 which due to what was being worked on doesn’t make too much of a difference :) So without wasting anymore time (that comes in the notes after the main list of updates ;) ), on to the updates…
I hope everyone had a good holiday season however you do it and I’d like to wish you all a happy new year for 2018. As we’re moving into a new year (and I didn’t get any coding done - sometimes a break is needed) I’d like to have a bit of a look back at the year past and a few thoughts about where I hope WACUP will go in the coming year.
After how 2017 started, things with WACUP overall I think went well with the creation of the Patreon, a lot of work done but with more work still to go before a non-beta build is released.
Anyone following me on social media today (afternoon of the 24th December as I started writing this post) will have seen that I’ve gone through and posted the weekly updates from the last 2 months which I’d not done at the time.
The lack of the weekly updates at the time was due to me being more focused on coding towards the next beta build (#1988 and what is to eventually come) than doing the other things that also have to be done like weekly updates (thankfully I keep my local notes as I go).
So without wasting anymore time and as we’re finally back on schedule for the posting, I wish you a happy holidays and onto the updates that you’re here for :)
This is the penultimate post of a batch of update posts that are being made a while after I’d started to actually do them as i’d been much more focused on coding towards the next beta build than doing the other things that also have to be done. So without wasting anymore time, onto the updates :)